A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
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Updated
Jun 24, 2021 - Jupyter Notebook
A PyTorch3D walkthrough and a Medium article 👋 on how to render 3D .obj meshes from various viewpoints to create 2D images.
Animate a given video by using a robot to paint each frame. Frames are converted into brush strokes using a novel stroke-based rendering algorithm.
Collection of links to great software development resources!
A 3d rendering engine built with native Java.
Comanche's Voxel Space rendering algorithm written in C using SDL.
MSG (FUIYOH!) stands for Modular Scene-Graph
Sclide: A lightweight C++ terminal wipe effect with a four-stage shade trail and smooth full-screen sweep, built with ANSI true-color.
Re-implement Comanche's voxel space terrain rendering algorithm with csharp
A naive path tracing (global illumination) implementation written in C#.
An Image generator that uses a fractal rendering technique related to the Mandelbrot set.
A C++ graphics engine designed for learning and experimentation. Provides progressive abstractions over modern rendering systems, enabling users to study, modify, and reimplement core graphics concepts and engine architecture.
CPU Renderer using rasterization to display 3D models
Texture filtering using triangle summed area maps
Several implementations of A-Buffer using modern OpenGL ES API.
Noxo Network
A non-realtime ray tracing rendering engine for linux
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