Quake VR mod supporting room-scale movement, hand interactions, melee attacks, and much more.
-
Updated
Nov 3, 2026 - C++
Quakec is a 1996 programming language created exclusively for the game Quake, by John Carmack.
Quake VR mod supporting room-scale movement, hand interactions, melee attacks, and much more.
Bite-sized QuakeC VM written in C
Play the Quake engine in your browser! True to the original. Supports WebGL, software-rendered mode, mods, and mission packs.
Top-down shooter mod for Quake, via the FTEQW sourceport and CSQC.
Quake Essentials. Better than what a licencee of id would get in 1996. For even more goodness to base your game off of, see https://github.com/VeraVisions/nuclide