Online Replanning in Belief Space for Partially Observable Task and Motion Problems
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Updated
Oct 18, 2022 - Python
Online Replanning in Belief Space for Partially Observable Task and Motion Problems
SymDer: Symbolic Derivative Approach to Discovering Sparse Interpretable Dynamics from Partial Observations
Solving pursuit-evasion problems on graphs using Reinfocement Learning and GNNs
Official PyTorch implementation of POEM (Partial Observation Experts Modelling) as introduced in the paper Contrastive Meta-Learning for Partially Observable Few-Shot Learning
MATLAB code for the paper "Assimilative Causal Inference".
UWM-JEPA: a JEPA world model with a density-matrix latent and learned unitary predictor for imagining hidden continuations under partial observability.
Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"
Partially Observable Monte Carlo Planning algorithm (POMCP)
A high-performance, deterministic multi-agent simulation and benchmarking environment built from the ground up in C# and .NET 10 for faster research iteration.
Comparing a full-map A* oracle with partially observable knowledge-based and genetic-policy agents in Wumpus World.
Decentralized traffic signal control under camera-limited observability (IEEE Access submission)
Partially observable spectrum-electromagnetic simulation: physics core, deterministic replay, and a web coverage explorer
Hybrid planning agent for decision-making under partial observability (PG-WMA)
Controlled benchmark comparing memoryless MLP and recurrent LSTM policies for mobile robot navigation under distribution shift. Includes code, trained models, and paper.
Various projects related to contingent planning under partial observability
End-to-end empirical implementation of model-based off-policy evaluation and pessimistic policy selection for confounded POMDPs (Hong, Qi & Xu, ICML 2024)
Priced information-gathering and abstention evaluation in a synthetic partially observed city.
Soft Actor-Critic for competitive dynamic pricing under stochastic demand, seasonality, and a reactive competitor.
Defender-side cyber incident simulator. An abstract state machine, not real infrastructure, and reinforcement-learning policies, not LLM agents. Host status is hidden behind noisy alerts, the attacker improvises, and a web console lets you play the same scenario by hand and compare your score to a trained agent's.
Blog post on safety constraint learning
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