Grabs Oodle automatically from UE's git repo
-
Updated
Jun 4, 2026 - C++
Grabs Oodle automatically from UE's git repo
Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
Fixes host character when migrating Palworld co-op to dedicated server. Supports PlM (Oodle) format that breaks all other tools.
A Rust reimplementation of the Oodle compression library
Low-level bindings for the oodle compression library.
This is a thin, safe abstraction built on top of the bindings from oodle-sys.
Desktop replay viewer for VALORANT .vrf recordings: decodes positions, draws the round on a 2D/3D map.
Unpacking and repacking UE4 v9 .pak files.
Resize the Palworld Guild Chest in an existing save without losing its contents. Supports Palworld 0.6+ Oodle (PlM) saves that other save editors cannot open.
Single-header C compression for games: fast LZ77 for packaging and networking, BC1-BC7 texture encoding with RDO, and a fast-decoding video codec
팰월드 co-op 멀티 호스트 변경 도구 — Palworld co-op world host changer (keeps pals, bases, guilds; guest restore; map fog import)
Migrate Palworld co-op worlds to a dedicated server - reads the modern Oodle (PlM) saves that existing tools cannot open
Oodle, the CLI for OODLC (Open Outcome Delivery Lifecycle): CI that protects declared outcomes and watches observed behavior. Runs every change against an outcome catalog in simulation and reports an outcome diff, not a wall of green checks. Built for agent-written code.
Interactive Palworld co-op and dedicated-server save migration with host character preservation. No Python or setup required.
Find, extract, edit and reinject compressed streams inside binary files. A Rust replacement for offzip and packzip, with a manifest, bit-exact re-encoding, verification and a GUI.
Palworld save editor that runs in your browser — edit Pals, players, inventory, technologies, guilds and bases, including current Oodle (PlM) saves. No upload. https://palsaveeditor.com
Phantom Blade Zero / 影之刃零 PBZS v3 save format notes, decoder, quest editing tools and DSH workflow
Checked byte reading, the hashes game files use, vertex layouts, an ordered parallel map, and the compression codecs games store.
To associate your repository with the oodle topic, visit your repo's landing page and select "manage topics."