The fastest way from camera to client - a photo and video sales platform.
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Many gamejam entries during 2014-2019, mostly experimental.
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Since 2024, I've been developing a custom engine for a rhythm game hitting Steam with a demo. Available in late 2026.
Includes a chart maker! -
Working on a point and click game based on a couple of obscure "myst-likes" from 1995 and 1996 respectively. Low priority but always slowly churning at it, mostly making 3D environments.



