OpenGL 2 based game made as a student project for Szczecin GameDev Talents 2018. World based on a real university building. Player'a task is to save from fire as much as possible randomly distributed equipment. Each item has it's own value - added as player's score when saved. Models self-made or downloaded and edited with Autodesk 3DS Max.
Gameplay video: https://youtu.be/sSUmQpYYnlU