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Say when a structure layer needs more zoom, release 0.5.2 - #21

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byRandom merged 1 commit into
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fix/layer-zoom-hint
Nov 10, 2026
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byRandom merged 1 commit into
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fix/layer-zoom-hint

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Reported by the owner: Nether fossils never showed up on the map.

The layer works, but it is only drawn from 150 % zoom. Fossils are attempted every 2 chunks, and markers need 48 px between attempts. The app opens at 25 %, and below 150 % the layer was hidden without any explanation. Fossils also only generate in soul sand valleys.

What changes

  • A layer that is on but too dense for the current zoom now shows "zoom in (N%+)" in its row, with the zoom from which it is drawn. This covers Nether fossils, and mineshafts in the Overworld.
  • Version 0.5.2, with docs/releases/v0.5.2.md.

Verification

  • Checked in the app: in the Nether at 25 %, the row reads "zoom in (150%+)". At 276 %, the fossils show in a soul sand valley.
  • cargo fmt --all --check, cargo clippy --all-targets -- -D warnings and cargo test pass.

Generated by Claude Code

Dense layers (Nether fossils every 2 chunks, mineshafts in every chunk)
are only drawn past a zoom level, and until now they stayed blank without
a word. Their row now reads "zoom in (150%+)" with the zoom they need.
Version 0.5.2.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SenGxDDRwLejx8nir8GXKG
@byRandom
byRandom merged commit b179404 into main Nov 10, 2026
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@byRandom
byRandom deleted the fix/layer-zoom-hint branch November 15, 2026 05:35
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