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arfoundation-samples
arfoundation-samples PublicExample content for Unity projects based on AR Foundation
Repositories
- com.unity.netcode.gameobjects Public
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
- com.unity.usd-toolkit Public
A C# integration layer for connecting Unity to OpenUSD ecosystem. Wraps Pixar's OpenUSD 26.05 native binaries via P/Invoke so Unity can read, write, and round-trip USD stages authored for or consumed by Simulation pipelines, including live scene sync between Unity Runtime and Nvidia Isaac Sim.
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- com.unity.formats.fbx Public
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
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- ECS-Network-Racing-Sample Public
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices