I build modules for Foundry Virtual Tabletop. They are free, and every one of them comes in English and German.
You find them in Foundry's own module browser: search for Sephral. One is not in that search: Performance Doctor. It installs by its link, and it takes a minute: here is how.
Jump to: Crucible and Ember · Every system · Install by link · Support
Crucible is the game system built only for Foundry. Ember is the open world campaign from the Foundry team, playable with Crucible or D&D 5e. These four modules bring more to that table: a sheet that keeps up with fast turns, a combat tracker that shows what Crucible keeps hidden, NPCs that change their mood in the Vistas and an almanac for the moons above Ember.
All four need Foundry v14. Vista Portrait Switcher and Lunar Almanac work with your own copy of Ember and contain none of its content.
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Foundry v14 · Crucible · Ember optional Everything your hero can do, on one compact sheet. When the fight starts, it shrinks into a quickbar that stays on the map.
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Foundry v14 · Crucible Crucible fights have a pulse nobody at the table can see. Combat Pulse puts it into the combat tracker.
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Foundry v14 · Ember with Crucible or D&D 5e Bring the NPCs in Ember's Vistas to life. The merchant turns suspicious, the guard reaches for his sword. One click, and the figure changes with a soft transition.
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Foundry v14 · Ember, tested with Crucible When does the next full moon rise over Ember, and which heroes are waiting for it? Ember's calendar shows today's sky. The almanac shows what comes next.
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The previews use Crucible's pregenerated heroes and stand in art made for the demos. They show no Ember content.
For Foundry v13 and v14, with any game system. Map Knowledge needs Foundry v14.
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Foundry v13 and v14 · any system Light 3D dice for every roll that never hold up the game. Everyone sees the same throw at the same moment, and the chat card shows its result when the dice lie still. Dice come in each player's Foundry color or a look of their own, with thirty ready looks, seventeen class looks, thirteen ways to throw and big moments that fit your game system. No WebGL and no physics engine, so they run on old laptops, tablets and in Firefox. |
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Foundry v13 and v14 · any system The GM shows a letter or an old map and the writing is too small to read. Handout Lens lets players zoom in, hold Shift for a magnifying lens, read with contrast and turn aids, and page through the notes on a picture one by one. Every shown handout lands in a folder, and players who join later still get the last picture. |
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Foundry v14 · any system The party found the old map of the dungeon, or the scout came back and drew what she saw. Mark those parts of the map as known with a rectangle, an ellipse, a polygon or a whole room by its walls, for everyone or for chosen players. It all goes into Foundry's own fog of war, so token vision keeps working and monsters stay hidden until real sight reaches them. |
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Foundry v13 and v14 · any system, presets for D&D 5e, Pathfinder 2e, Savage Worlds and Crucible Rest the pointer on a token and see its health, armor, speed and conditions. The GM decides for every value who sees it and how, exact numbers or a word like bloodied, for party members, friends and foes. Hold Alt to read the whole battlefield at once, and add your own values from a list of common ones. |
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Foundry v13 and v14 · any system Save a group of monsters once and put it on any map in seconds. A ghost preview follows the pointer, Q and E turn the formation, counts like 1d4+1 goblins are rolled anew each time, and place and fight starts the combat with initiative. Pins mark where an encounter waits, and unique villains never stand twice on a scene. |
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Foundry v13 and v14 · any system, built in support for D&D 5e, Pathfinder 2e, Savage Worlds and Crucible Ask the group for a roll with Alt+R and watch every result arrive on one live card. Every roll is a button. Keep the DC secret, let each player pick a roll, make it a group check or roll silently so nobody notices. Players roll with one click through their own system's dialog. |
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Foundry v13 and v14 · any system Finds out why Foundry is slow and helps fix it. It spots a browser that draws without the graphics card, settings that cost too much, heavy maps and slow lines, and measures how much time every module takes. Players get help step by step, the GM sees the whole table and turns huge maps into small WebP copies with one click. GitHub · How to install · |
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Foundry v13 and v14 · any system Photos of the big moments, exactly as your players saw them. Critical hits, fallen bosses, victories, farewells, level ups and the sunrise of a new day land in the album on their own, one page per session, with a slideshow for the end of the evening. Players can send in their own photos for the GM to add. |
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Foundry v13 and v14 · any system Anonymous feedback from the players to the GM. Scales for pace, tension, roleplay and combat with fine in the middle, quick signals like a break or the X card, wishes for the next scenes, a scene check and a feedback round at the end of the session. The GM sees the mood of the table in one small window, never who said what. |
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Foundry v13 and v14 · any system Games for the tavern table: tic tac toe, four in a row, nine men's morris, the matchstick game, Pig, liar's dice, ship captain and crew, and twenty one against the house. Play against each other or against the regulars of the inn while the rest of the group watches. Every game comes with a short guide in the tongue of old. |
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Foundry v13 and v14 · any system, built in support for Crucible and D&D 5e A shared party inventory with a fair loot table. Players open any item with a click to read what it does, mark Need, Want or Pass, coins are split without losing a copper, loot nobody wants goes into the party inventory, and every handover is written into a log all players can read. Tables with their own exchange rates in D&D 5e set what each coin is worth. |
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Foundry v13 and v14 · any system Paste an image with Ctrl+V or drop it onto Foundry and decide what it becomes: a new scene, the background of the current scene, a tile, a journal page, a map pin, a token image, a portrait, a chat post or a picture shown to the players you pick. WebM and MP4 videos work the same way, and a map named Tavern 30x20 becomes a scene with a grid that fits. Alt+V sends the copied image to your usual target, Alt+P shows it to the players at once. Several images go into one journal or a tile grid at once, and large images are made smaller before the upload. |
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Foundry v13 and v14 · any system Named backups for scenes, actors, items, journals, playlists, macros, roll tables and cards. Restore a document from any of its backups or recover one that was deleted. Backups are one right click away in the sidebar. |
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Foundry v13 and v14 · any system, works with D&D 5e 5.x and 6.x, MidiQOL and Ready Set Roll House rules for special rolls: natural 20s, fumbles, doubles, exact values and more. A trigger can post a message, roll on a table, run a macro, play a sound, show an image, apply a condition or change hit points, or wait until the GM confirms it. Filters limit a trigger to certain actors or to one weapon or spell. A test bench shows with dice of your choice which triggers fire and why. Starter profiles for many popular systems are included. |
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Foundry v13 and v14 · any system, extra details for D&D 5e (5.x and 6.x), Crucible, Pathfinder 2e and Savage Worlds, works with MidiQOL and Ready Set Roll Adds a compact panel to roll messages that shows where every number comes from: dice, modifiers and the parts of a formula that stay unresolved. In D&D 5e it also lists the reasons for advantage and disadvantage when the roll data provides them. |
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Foundry v13 and v14 · any system Private GM notes attached to player characters: story hooks, secrets, promises, debts and reminders for the next session. A dashboard shows what is still open for the whole party. |
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Foundry v13 and v14 · any system Save the active modules as a named loadout, compare it with the current setup and switch with one click. After the restart the module checks that everything came up as planned and offers to undo the switch. Loadouts work for one world or for the whole installation and can be exported as JSON. |
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Foundry v13 and v14 · any system A file manager with two panels side by side, controlled by keyboard like the classic commanders. Browse Foundry's storage, copy folders from one side to the other, upload files and create new folders. |
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Foundry v13 and v14 · any system, exact attribution in D&D 5e (5.x and 6.x) and Crucible, works with MidiQOL and Ready Set Roll Records every fight round by round: damage, healing, takedowns, close calls and control effects for each combatant, with charts and awards such as MVP and Best Healer. The GM can share a player friendly report in chat, as a journal or on Discord, and players can open the statistics themselves, read only. |
A module that is not in Foundry's module search installs by its link, the manifest URL. Copy the link from the module above, then:
- In Foundry's setup screen open Add-on Modules and click Install Module.
- Paste the link into Manifest URL at the bottom of the window.
- Click Install, then enable the module in your world.
On The Forge open the Bazaar, click Install From Manifest and paste the link.
Questions, ideas and bug reports are welcome on Discord or as an issue in the repository of the module.
Foundry Virtual Tabletop is a trademark of Foundry Gaming LLC. Crucible and Ember belong to their creators. These modules are independent fan projects and are not affiliated with or endorsed by Foundry Gaming LLC or the creators of Crucible and Ember.























