Hi, I'm Robert. I program games at Chasing Carrots and make music as Kosro. Mostly Godot these days, with some Rust on the side.
- A VR game inspired by Big Walk and Eye of the Temple, in Godot
- Deep Rock Galactic-style terrain for Godot, with fragment physics and multiplayer. Fifth rewrite
- A pixel-perfect Raycast clone in Rust
- A battery-powered Bluetooth handset made from a 1940s rotary phone
- Topple Towers, my physics tower-building game for Android
- VRG, a full VR mod for Deep Rock Galactic that I co-developed
- Hyperdrive, a super-fast disk scanner and visualizer for Windows



