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AsadSi/README.md

Hi, I'm Asad

I make native ports, mods and debugging tools for games I love. All of them need your own copy of the game.

Game ports and mods

Tools

  • Fixframe: a live render debugger for emulators and ports. Pick the draw behind a pixel, scrub a frame and compare draws while the game runs.

These build on other people's great work; each repo's CREDITS.md says whose. They were made with AI assistance (Claude). Issues, ideas and pull requests are welcome.

Pinned Loading

  1. bbcoop bbcoop Public

    C++

  2. fixframe-debugger fixframe-debugger Public

    Live render debugger for emulators and ports: a Vulkan layer and a C SDK with a web UI to pick a pixel's draw, scrub a frame and compare draws while the game runs.

    C++

  3. ocarina-of-time-recomp ocarina-of-time-recomp Public

    Ocarina of Time (PAL 1.1) native port and mods: an unofficial, AI-assisted fork of Zelda 64: Recompiled. Bring your own ROM.

    C++

  4. twilight-princess-hd-recomp twilight-princess-hd-recomp Public

    Twilight Princess HD native port for macOS (Apple Silicon): static recompilation of the Wii U version, Metal renderer, no emulator. Bring your own game dump.

    C++ 1