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1mB33/README.md

About me

I am a Computer Science Engineering student. My favorite programming language is C++. I like working close to the operating system and building things from scratch to understand how they work.


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  1. B3 B3 Public

    Modular game engine with Vulkan rendering backend. Implements custom crossplatform windowing/input management system

    C++

  2. AsciiRaycaster AsciiRaycaster Public

    Simple raycaster in ASCII

    Rust

  3. E E Public

    Toy compiler

    C++

  4. A-t-l-as/szs-warehouse A-t-l-as/szs-warehouse Public

    Inventory module (OD3) of the SZS car service management system.

    Java

  5. Bee3 Bee3 Public

    Bee3 is a small engine like pack of dynamic libraries. Built from ground up with minimal use of standard library headers, mainly focusing on use of operating system headers. Linux and windows compa…

    C++

  6. WarehouseManagementApp WarehouseManagementApp Public

    Warehouse management application, made with Swing. Dynamically handles easly implementable products class and saves/reads them to/from csv file.

    Java